20 waves. 5 lives. One very annoyed skull.
Experience the relentless action of the original PICO-8 hit by Jakub "Jimmac" Steiner, now meticulously recreated for the classic Game Boy Color hardware using the original graphics with the creator's permission. Fast-paced, unforgiving, and satisfyingly retro.
Developed with the incredible GBDK-2020 toolchain, Skull Buster uses C and assembly to push the Game Boy Color to a solid 60 FPS lock.
Prepare to face relentless waves of these deadly adversaries.
Standard fodder. 1 hit.
Fast tracking. 2 hits.
Lateral fire. 2 hits.
Armored brute. 3 hits.
Miniboss threat. 10 hits.
Wave 20 Final. 50 hits.
Check out the official retro-style promotional flier designed for Skull Buster GB.