Michal Ursiny

Michal Ursiny

Android Developer & AI Vibe Coder

@ Sky Czech Republic

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About Me

I am currently working at Sky Czech Republic, where I leverage my deep background as an Android Developer to pioneer AI-assisted development and Vibe Coding workflows.

My focus has shifted from traditional manual coding to orchestrating AI models, using my decades of engineering experience to guide the generation of high-quality, production-ready code.

Featured Projects

Kotlin Multiplatform

Minitris Icon Minitris

A classic puzzle challenge rebuilt from the ground up to support both Android and iOS. Match blocks, swipe controls, and beat your high scores!

Check it out
Minitris iOS
Minitris Android
Game Boy Color (GBDK-2020)

Skull Buster GB

A fixed-screen arcade shooter designed for the original Game Boy Color hardware. Experience retro action built with C and assembly!

Check it out
Skull Buster GB Menu
Skull Buster GB Gameplay

Skills & Tech Stack

Current Focus

Android Vibe Coding Android Development Kotlin Multiplatform AI Prompting System Architecture Modern Web

Legacy Knowledge

"Code I've written, debugged, and maintained over the years"

PHP SQL/MySQL/SQLite Java & Kotlin (Android) Flutter & Dart Linux/BASH JavaScript/JSON/jQuery Git XML/RSS WordPress